For our upcoming debut title we are looking for a new core team member shaping our world and characters!
Core Responsibilities:
- Create character and environment art assets based on concept art and reference
- Work with Art Direction to help design the look and and feel of our game
- Create animations and PBR textures for 3D character and environment art
- Support Technical Lead, Technical Art and Production in developing an efficient pipeline for character art, environment art and VFX
- Create regular marketing renders and video clips from assets
Qualifications:
You have
- a strong online portfolio showing a variety of styles
- experience creating mid-poly art assets for games
- highly proficient Blender skills
- experience using the PBR workflow, LODs, polybudget, and texture optimization techniques in game development
- ability to adopt to existing and new art styles
- ability to consistently work within technical constraints and art direction
- an interest in working on action oriented top down multiplayer games
- the ability and desire to communicate artistic issues and personal opinions respectfully, freely and clearly
- a positive collaborative mindset
Bonus if
- 2+ years of experience in the AA+ games industry as 3D Artist
- very strong 3D character animation skills
- experience working with game engines (especially if Godot)
- released solo game
What we offer:
- A highly motivated, extremely passionate team of professionals with industry experience and a realistic outlook
- flexible long term contract we can formulate around your individual needs
- no gambling mechanics, no dark patterns, no pay to win, no asset flips, no licensed-IP cheap knock offs
- opportunity to shape a young growing game company and an exciting, completely new and unique IP
- flat hierarchy and high autonomy
- competitive industry salary
If that's you, we would love to hear from you!
Send us a mail at jobs@strandedbeast.com or fill out the form below. Please include links to your portfolio and projects you worked on.