Job: LEAD Programmer

with Network and online Multiplayer experience

For our upcoming debut title we are looking for a new core team member taking up the position as Technical Lead!

Core Responsibilities:

  • Be the technical lead on our dev team, especially in all things networking and multiplayer
  • Design high level network architecture for our games using Godot built in tools
  • Develop tools for the dev team and extend the engine if needed
  • Manage Git branches
  • Support other dev team members when needed with gameplay programming, shaders, automated tests, asset tooling, marketing/PR.

Qualifications:

You have

  • a formal education or background in Computer Science
  • published multiplayer games solo or in a team
  • experience using the Godot 4 high level multiplayer tools
  • experience deploying different kinds of online multiplayer solutions (websockets, P2P, various dedicated server solutions)
  • experience with lag prediction, authorization, matchmaking, anticheat
  • experience building Godot from source with custom modules
  • experience with Github
  • an open mind to challenge UX modus operandi in multiplayer games
  • a track record of developing complex performant code in C++ but are also comfortable using dynamically typed languages (like GDScript) for scripting purposes
  • the ability and desire to communicate complex technical issues and personal opinions respectfully, freely and clearly
  • a positive collaborative mindset

Bonus if

  • 3+ years of experience creating and releasing Godot games
  • experience working in AA+ teams on action oriented online multiplayer games (not necessarily using Godot)
  • contributed or submitted tested PRs to the Godot source
  • contributed to well known larger Godot plugins
  • developed publicly available FOSS plugins/addons/modules for the Godot community
  • developed multi-platform games
  • you have published on console or strong interest in engine dev and realtime rendering pipelines

What we offer:

  • A highly motivated, extremely passionate team of professionals with industry experience and a realistic outlook
  • flexible long term contract we can formulate around your individual needs
  • no gambling mechanics, no dark patterns, no pay to win, no asset flips, no licensed-IP cheap knock offs
  • opportunity to shape a young growing game company and an exciting, completely new and unique IP
  • flat hierarchy and high autonomy
  • competitive industry salary

If that's you, we would love to hear from you!

Send us a mail at jobs@strandedbeast.com or fill out the form below. Please include links to your portfolio and projects you worked on.

Thank you! Your submission has been received!

Oops! Something went wrong while submitting the form :(